- FALLOUT 3 GREEN TINT REMOVER MOVIE
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Uranium oxide particles in the air will impart a very slight green tint, sand & glass etc under and around any impact area could be turned green - indeed literally anything could be slightly tinted toward the green by exposure to uranium. HOWEVER you would see some green colouring effects around you. Now radioactivity is colourless, so some folk argue you can't "see" it, let alone see it as green. Thus green glows became long associated with vsiually depicting radiation and would certainly be "lore" to retro-1950s Americana as in Fallout. Trinitite, the glassy material formed under the first nuclear bomb test is - guess what colour? - Yep also green. Radium and radioluminescence (such as in watches up until recently, is a blueish green & glows green too. Glass and many items are turned green by uranium, hence it use as a great colouring agent. This is why it's minerals are green (or greeny yellow) and glow green. When uranium meets air it oxidises green. sense :)Ībove comments about green not being "lore" are incorrect.
FALLOUT 3 GREEN TINT REMOVER MOVIE
'Green radiation' is just a way to make comics and movie radiation visible to the reader, it makes so much more sense to get rid of the green-ness ^ It affects literally nothing on the gameplay and lore/story, it just makes. (Nuclear)Radiation doesn't alter the colour of things, it just breaks bonds in your DNA and causes cancer or if the wave is stronger energy-wise, it causes more immediate problems, therefore it's actually more Lore-Friendly than the green tint that the game originally had. you know that radiation isn't green right? Nuclear waste radiation and all the waves emitted during nuclear reactions and explosions (Gamma rays, Alpha particles, and tons more) have a wavelength far smaller than the visible spectrum.
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If there is ever a control mechanism that can do that manouverability I would dearly like to know.Yes, I'm in the same page with you on the Lore-Friendly part, I personally NEVER use different bodies, extra equipment, blahblah anything immersion breaking or different from the OG Fallout 3 experience (I only use higher resolution texture mods and Fellout) but. The mouse remains crucial for the FPS type play, the speed of large movement, able to quickly look all around for threats then going to tiny pixel by pixel movement to line up the scope at a distance target. You do get dedicated button controllers with even more buttons that the mapped gamepad, but that's an extra expense and I can obviously use it as a normal gamepad for other games that don't need a mouse.
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The rumblepad also as a wireless pad is more moveable / flexible that a full keyboard, your lap is good enough as a desk top. Flick up to jump, flick down to crouch and so on.
![fallout 3 green tint remover fallout 3 green tint remover](https://staticdelivery.nexusmods.com/mods/120/images/thumbnails/21319-11-1434220156.jpg)
FALLOUT 3 GREEN TINT REMOVER SOFTWARE
The logitech profiler software allows you to change the analog sticks into 4-way switches. The gamepad gives a more tactile response, buttons are spaced out in 3D, the WSAD movement is on a D-pad nd so on. Why not just use a keyboard? Well that may be ok for game nuts, but for me using a key board for games is hopeless as I spend most of the time trying to find the right button or pressing the wrong button. You have to have a surface to lay the pad on to use it with just one hand, its buttons acting as a replacement keyboard.
![fallout 3 green tint remover fallout 3 green tint remover](https://pbs.twimg.com/media/EBY50RDWsAAcOHa.jpg)
![fallout 3 green tint remover fallout 3 green tint remover](https://staticdelivery.nexusmods.com/mods/1151/images/thumbnails/22494-3-1488845582.png)
The Rumblepad is used with just the left hand, with the right still using the mouse in its usual duties. However I do employ the same method I have done with other FPS games. OK while FO3 can be played entirely with a game controller, especially if exclusively using VATS, as I'm playing as a role-playing first person shooter (RPS), that's not going to be good enough.